

the simulation scales to handle all of these scenarios. Tiny maps, large maps, five minute missions, five day missions. Some play for speed, others to create art. Players can go for domination, quick strategic kills, or amass huge stockpiles of resources. Players can build fortifications and stick around forever. Instead of heavily scripted A.I., players find themselves engaging an enemy with theoretically predictable behavior yet which is shockingly interesting to engage. Creeper World 3 bends what it means to be a strategy title.

Instead of discrete units that attack your base, a fluid-like substance spreads over the terraformable terrain. You can always improve the state of friendship with other players.About This Game Creeper World 3: Cellular automata takes over a strategy simulation. Each troop type will require weapons and money to pay the soldiers' salaries. People can become militias, archers, swordsmen, crossbowmen, mace bearers, knights and spearmen. You need to create favorable conditions to call people into the army, because it lowers their standard of living. Remember that this will affect the future state of the army.įeatures of the game:- The game has a market where you can buy provisions. You will be able to set limits on daily food consumption. If the character is disappointed, then he will collect things and go to your opponent. If a person is busy with work, then his level of happiness is high, but do not forget that there are many factors that affect happiness. You can find your own job for each character. He either works in a quarry or a mine, or works in a smithy or fells forests. Here, each character is busy with his own business. For 1996, the developers came up with a great economic system.

Closer to the castle itself, it is better to place a forge, which will supply the entire army with weapons. On the territory of your own settlement, you can set up a quarry, an iron mine, a sawmill, equip fields for pasture or sowing. Also, there are only 4 provinces on the map, where you can equip your new settlement. All moves are divided into spring, summer, winter, autumn. If you choose a higher difficulty level, then the enemy (there can be from 2 to 5) will initially have more resources and several buildings built. You start playing as a major feudal lord who is trying to gain power among all other feudal lords with the same amount of initial resources. Germany, England, France, Italy are lost in the original turn-based strategy maps. Lords of the Realm 2 combines elements of turn-based strategy, tactical battles, economic components and excellent medieval Europe, where you can fight fantastic creatures if you complete the story campaign.
